Campañas |
---|
UIO DAE aIdL HaT LdW Liberdade RdN CdL FdON oMdT AOdW AGdS uCsdI BoAS - TFGE |
Era |
IdH P - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Lingua |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The Sidhe, already a solitary race, sometimes have elves among them even more so than normal who prefer the tracking and scouting to marching with the general army. These are generally the same elves who refuse to settle in one place, wandering the land and avoiding all contact with other elves except when absolutely necessary.
Notas Especiais: A habilidade para a guerrilla desta unidade permítelle ignorar as zonas de control dos inimigos, podendo así moverse libremente arredor deles.
Avanza dende: | |
---|---|
Avanza a: | Tracker |
Custo: | 18 |
HP: | 26 |
Movemento: | 8 |
XP: | 40 |
Nivel: | 1 |
Aliñación: | caótico |
ID | Wild Elf Wanderer |
Habilidades: | guerrilleiro |
spear perforación | 4 - 3 corpo a corpo | ||
javelin perforación | 6 - 3 a distancia |
Resistencias: | |
---|---|
folla | -10% |
perforación | -10% |
impacto | -10% |
lume | 0% |
frío | 20% |
arcano | 0% |
Terreo | Custo de Movemento | Defensa |
---|---|---|
Area | 2 | 30% |
Arrecife costeiro | - | 0% |
Auga profunda | 100 | 20% |
Auga superficial | 3 | 20% |
Bosque | 1 | 70% |
Braña | 2 | 30% |
Castelo | 1 | 60% |
Chaira | 1 | 40% |
Colonia de cogomelos | 2 | 50% |
Conxelado | 2 | 30% |
Cova | 2 | 40% |
Infranqueable | 100 | 0% |
Intransitable | 100 | 0% |
Montañas | 2 | 60% |
Outeiros | 2 | 50% |
Vila | 1 | 50% |